# First Grade

I SPY– Scholastic’s interactive games and puzzles

**Bridges in Mathematics Grade 1**

**Unit 1 – Numbers All Around Us**

__Fairies in the Fog 5__ – Find the missing number in a 5s counting pattern.

__Gingerbread Men__ – Count and order with gingerbread men. Select “view fullscreen” for use during whole group instruction.

__Saucer Sorter__ – Count numbers in any sequence (count by 2s, 5s, and more) up to 200. The teacher tool allows you to cover numbers or move numbers around in a given sequence.

__Tally Marks Up to 10__ – View a set of tally marks and type in the number represented, from 1-10. __Tally Marks Up to 20__ provides an additional challenge for students.

__Whack a Mole__ – Select the number in a counting sequence. Game can be set for any start number and any counting-by sequence.

__Bonds of Ten__ – Build combinations to ten with pipe sections to set a whale free.

__Butterfly Ten Frame__ – View butterflies in a ten frame and identify how many flew away and how many are left.

__Math Lines__ – Race to pair numbers that add up to 10. Or select this version of __Math Lines__ and choose your own target number.

__Ten Frame__ – Compose and decompose numbers to 10 on a ten frame

__Fairies in the Fog 10__ – Find the missing number in a 10s counting pattern.

__Partitioning Numbers__ – View a visual model of tens and units and click on the number represented

**Unit 2 – Developing Strategies with Dice & Dominoes**

__Addition with Manipulatives__ – See and hear an addition problem, then click on the answer. Drag marbles onto a work surface to help with counting, as needed. Five levels of addition included, starting with simple 1 digit problems. Players must score 70% or greater to advance levels.

__Balloon Pop Comparison__ – Pop the balloon to match a statement, either “greater number” or “lesser number.” Also see __alternate version__ with 3 balloons.

__Okta’s Rescue__ – Click on the number of Oktas that add up to a specified sum. Choose the target range (1-6, 1-12, 1-18) and time limit. After time is up, add the total number of Oktas rescued and slide an arrow on a number line to show the total.

__Raceway Number Values__ – Compare numbers with less than, greater to, and equals signs. Two levels of play.

__Bonds of Ten__ – Build combinations to ten with pipe sections to set a whale free.

__Bubble Game__ – Click on bubbles to select addends to solve addition problems.

__Bridge Doubles__ – Double numbers 1-10 to complete a series of bridge spans.

__Fairies in the Fog 5__ – Find the missing number in a 5s counting pattern.

__Saucer Sorter__ – Count numbers in any sequence (count by 2s, 5s, and more) up to 200. The teacher tool allows you to cover numbers or move numbers around in a given sequence

**Unit 3 – Adding, Subtracting, Counting & Comparing**

__Bonds of Ten__ – Build combinations to ten with pipe sections to set a whale free.

__Bridge Doubles__ – Double numbers 1-10 to complete a series of bridge spans.

__Dinosaur Dentist__ – Use knowledge of *doubles plus or minus one* to remove the dinosaur’s bad tooth.

__Doorway Odd and Even__ – Variety of odd and even math games include: pairing shoes, sorting ladybug spots, painting houses by number, selecting odd or even numbered eggs.

__Jet Ski Addition__ – Move jet ski along by solving addition problems. Choose the correct answer from 4 given choices. Play against other online players or the computer.

__Math Lines__ – Race to pair numbers that add up to 10. Or select this version of __Math Lines__ and choose your own target number.

__Speedy Pictures__ – Add numbers modeled by one of the following: 10 or 20 bead Rekenrek, dice, fingers, egg cartons, money discs. Adjust the viewing time as needed. Since the pictures are only shown for a short time, students must use addition strategies to add the beads. Uses Java.

__Ten Frame__ – Compose and decompose numbers to 10 on a ten frame.

__Alien Addition__ – Click on the addition expression that equals a given number in this timed game. See __Minus Mission__ for a similar subtraction game.

__Grouping & Grazing__ – Count, add, & subtract to move cows into corrals. Corral in groups of 5 or 10.

__Balloon Pop Comparison__ – Pop the balloon to match a statement, either “greater number” or “lesser number.” Also see __alternate version__ with 3 balloons.

__Raceway Number Values Junior__ – Compare dots and insert the correct symbol: <, >, =. After each level, players compete in a very short bonus (driving) activity.

**Unit 4 – Leapfrogs on the Number Line**

__ICT Numberline Games__ – Site features a variety of number line games.

__Okta’s Rescue__ – Click on the number of Oktas that add up to a specified sum. Choose the target range (1-6, 1-12, 1-18) and time limit. After time is up, add the total number of Oktas rescued and slide an arrow on a number line to show the total.

__Octopus__ – Click on the shell that shows 10 more than the given number.

__Techno Tortoise__ – Using the Demonstrator Tool, model -10, -1, +1, +5, or +10 on a number line.

**Unit 5 – Geometry**

__Geometry Shapes__ – Complete puzzles by recognizing similarities and differences in shapes. Audio directions for non-readers.

__Patch Tool__ – Drag and drop virtual pattern blocks: arrange blocks to create designs, build sequences, or fill in a puzzle (similar to a tangram puzzle).

__Shape Lab__ – Help a cartoon scientist finish his project by handing him the shapes with the right characteristics. Students will need to be able to read the clues or have a helper read them aloud.

__Shifting Shapes__ – Identify a simple 2D shape hidden on the screen using a small window to look at parts of the shape. Try __Shifting Shapes Year 1__ for additional shapes: hexagon, octagon. Also see __Guess the Hidden Shape__ (TESiboard.)

__3-D Shifting Shapes__ – A 3-D shape is hidden. Use a tiny window to peer at parts of the shape. Can you guess the shape? Includes this vocabulary: cube, cuboid, prism, triangle or square based pyramid, cone, sphere, cylinder. Substitute terms used in Bridges while looking at the shapes.

__Cube Nets__ – View 24 nets and click on the 11 that can be folded to make a cube net.

__Shapes__ – Students read a shape name and select the picture with that shape. (For prereaders, this might be a teacher-led, whole group activity.)

__Thirteen Ways of Looking at a Half__ – Find 13 different ways to show one-half by highlighting 4 out of 8 congruent triangles that are arranged in a square.

**Unit 6 – Figure the Facts with Penguins**

__Bridge Doubles__ – Double numbers 1-10 to complete a series of bridge spans.

__Dinosaur Dentist__– Use knowledge of *doubles plus or minus one* to remove the dinosaur’s bad tooth.

__Math Lines__ – Shoot the balls to make combinations of 10 (or of any number from 4 to 15).

__Number Twins__ – Find pairs that make 10 (or select any number between 4 and 15).

__Robin Hood Archery Doubles__ – See a number, then click the double on the archery board. Up to 10+10. __Try Robin Hood Doubles Beyond 10__ for doubles greater than 10+10.

__Ten Frame__ – Compose and decompose numbers to 10 on a ten frame.

__Ace of Numbers__ – Click and drag a playing card to fill in the missing addend or subtrahend in this beat-the-clock game

__Math Madness__ – Fill in the addend, subtrahend or factor to score points in this basketball arcade game.

__Number Twins__ – Find pairs that make 10 (or select any number between 4 and 15)..

__Saucer Sorter__ – Count numbers in any sequence (count by 2s, 5s, and more) up to 200. The teacher tool allows you to cover numbers or move numbers around in a given sequence.

**Unit 7 – One Hundred & Beyond**

__100 Hunt +10__ – While looking at a 100 grid, click on the number that is 10 more than the target number.

__Adding 2-Digit Numbers__ – Break two-digit numbers into tens and ones and then add them.

__Dinosaur Place Value__ – Select the numbers (tens and units) that make up a given 2-digit number.

__Flip Counter__ – Model which digits change as you count forward or backward by 1s, 10s, 100s, or 1000s.

__Grouping & Grazing__ – Count, add, & subtract to move cows into corrals. Corral in groups of 5 or 10.

__Octopus__ – Click on the shell that shows 10 more than the given number.

__Partitioning Numbers__ – View a visual model of tens and units and click on the number represented.

__Shark Numbers__ – Given three numbers, look at the base ten pieces and click on the bubble that shows that number. Shark bites the boat if incorrect.

__Shark Pool Place Value__ – Look at the base ten pieces and click on the bubble that shows that number. In this game there are many numbers to choose from.

__Catapult Count On__ – Add a single digit to a double digit to jump to the next multiple of ten on a number line and destroy a castle. Pull down on the catapult to adjust the number added on the number line. Check “hide jumps” to use mental math. See __help video__ for demo.

__ICT Numberline Games__ – Site features a variety of number line games.

__Okta’s Rescue__ – Click on the number of Oktas that add up to a specified sum. Choose the target range (1-6, 1-12, 1-18) and time limit. After time is up, add the total number of Oktas rescued and slide an arrow on a number line to show the total.

__Saucer Sorter__ – Count numbers in any sequence (count by 2s, 5s, and more) up to 200. The teacher tool allows you to cover numbers or move numbers around in a given sequence.

__Techno Tortoise__ – Add 2 numbers by moving a turtle along a number line using -1, +1, +5, or +10. Most problems are multi-digit. Site includes a demonstrator tool that could be used by teachers for whole group instruction. In the game mode, 5 correct answers results in a quick non-math, video-like activity.

__Adding 10 Depth Charger__ – Add 10 to the sonar scanner to destroy robot submarines.

__Addition with Manipulatives__ – See and hear an addition problem, then click on the answer. Drag marbles onto a work surface to help with counting, as needed. Five levels of addition included, starting with simple 1 digit problems. Players must score 70% or greater to advance levels.

__Math Madness__ – Fill in the addend, subtrahend or factor to score points in this basketball arcade game

__Compare Money Amounts__ – Look at two sets of coins and determine which has the greater value. Shows the problems attempted and time elapsed.

__Count Pennies, Nickels, and Dimes__ – Add the value of a coin collection and type in answer. Audio option. Shows the problems attempted and time elapsed.

__Count Pennies, Nickels, Dimes, and Quarters__ – Count mixed collections of coins in this quiz format. Audio option. Shows the problems attempted and time elapsed.

__Equivalent Coins__ – Look at a set of coins and choose the group of coins that shows the same amount. Shows the problems attempted and time elapsed.

__How Much is the Coin Worth?__ – View a coin and identify its value. Audio option. Shows the problems attempted and time elapsed.

**Unit 8 – Changes, Changes**.

__Fairies in the Fog 5__ – Find the missing number in a 5s counting pattern..

__Snapdragon Tell the Time__ – Need to Allow Adobe to work- Use arrows to move clock hands in one hour increments to match the given time in words. “Set clock to six o’clock.” Teacher could read time and have students determine time on clock and how far to move clock hands.

__100 Hunt +10__ – While looking at a 100 grid, click on the number that is 10 more than the target number.

__Adding 10 Depth Charger__ – Add 10 to the sonar scanner to destroy robot submarines.

__Octopus__ – Click on the shell that shows 10 more than the given number.

__Fairies in the Fog 10__ – Find the missing number in a 10s counting pattern.

__Grouping & Grazing__ – Count, add, & subtract to move cows into corrals. Corral in groups of 5 or 10.

__Partitioning Numbers__ – View a visual model of tens and units and click on the number represented.

__Raceway Number Values__ – Compare numbers with less than, greater to, and equals signs. Two levels of play.

__Techno Tortoise__ – Add 2 numbers by moving a turtle along a number line using -1, +1, +5, or +10. Most problems are multi-digit. Site includes a demonstrator tool that could be used by teachers for whole group instruction. In the game mode, 5 correct answers results in a quick non-math, video-like activity.

**Plants & Flowers:**

Plants Need Water

Parts of a Flower Quiz!

**Maps and Countries:**

**Human Body:**

How the body works- videos, activities

KidsBiology- watch videos on different systems of the body

BBC-Schools Science Clips for 5-6 year olds

**Penguins:**

**Spiders:**

**Weather:**